Class GridPlacerEditor
This class shows information about GridPlacer components in the inspector window. It shows the default inspector fields and adds buttons for interacting with the constructed model grid - one button triggers a force-refresh of the temporary grid and the other button bakes out a permanent instance of the grid's modules that the user can then manipulate afterwards.
The invocation of the WFC algorithm starts in GridPlacer.
This does not affect the onscreen grid editor - that is implemented in TileMapEditorTool.
Inheritance
System.Object
GridPlacerEditor
Namespace: CarbideFunction.Wildtile.Editor
Syntax
public class GridPlacerEditor : UnityEditor.Editor
Methods
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()