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Class GridPlacerEditor

This class shows information about GridPlacer components in the inspector window. It shows the default inspector fields and adds buttons for interacting with the constructed model grid - one button triggers a force-refresh of the temporary grid and the other button bakes out a permanent instance of the grid's modules that the user can then manipulate afterwards.

The invocation of the WFC algorithm starts in GridPlacer.

This does not affect the onscreen grid editor - that is implemented in TileMapEditorTool.

Inheritance
System.Object
GridPlacerEditor
Namespace: CarbideFunction.Wildtile.Editor
Syntax
public class GridPlacerEditor : UnityEditor.Editor

Methods

OnInspectorGUI()

Declaration
public override void OnInspectorGUI()
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