Class TilesetInspectorStage
Inheritance
System.Object
TilesetInspectorStage
Syntax
public class TilesetInspectorStage : PreviewSceneStage
Methods
ConnectedModuleSelected(Vector3, GameObject, Int32, Boolean, Boolean)
Declaration
public void ConnectedModuleSelected(Vector3 delta, GameObject prefab, int yawIndex, bool isFlipped, bool isValid)
Parameters
Type |
Name |
Description |
Vector3 |
delta |
|
GameObject |
prefab |
|
System.Int32 |
yawIndex |
|
System.Boolean |
isFlipped |
|
System.Boolean |
isValid |
|
Declaration
protected override GUIContent CreateHeaderContent()
Returns
Type |
Description |
GUIContent |
|
ModuleSelected(GameObject, Int32, Boolean)
Declaration
public void ModuleSelected(GameObject prefab, int yawIndex, bool isFlipped)
Parameters
Type |
Name |
Description |
GameObject |
prefab |
|
System.Int32 |
yawIndex |
|
System.Boolean |
isFlipped |
|
OnFirstTimeOpenStageInSceneView(SceneView)
Declaration
protected override void OnFirstTimeOpenStageInSceneView(SceneView view)
Parameters
Type |
Name |
Description |
SceneView |
view |
|
OnOpenStage()
Declaration
protected override bool OnOpenStage()
Returns
Type |
Description |
System.Boolean |
|