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Class Postprocessor

Inheritance
System.Object
Postprocessor
Namespace: CarbideFunction.Wildtile.Postprocessing
Syntax
public abstract class Postprocessor : ScriptableObject

Methods

CloneAndReferenceTransientObjects(GameObject)

Declaration
public virtual UnityEngine.Object[] CloneAndReferenceTransientObjects(GameObject rootOfAlreadyPostprocessedWorld)
Parameters
Type Name Description
GameObject rootOfAlreadyPostprocessedWorld
Returns
Type Description
UnityEngine.Object[]

Postprocess(GameObject, PostprocessableMap)

Declaration
public abstract IEnumerable<int> Postprocess(GameObject root, PostprocessableMap map)
Parameters
Type Name Description
GameObject root
PostprocessableMap map
Returns
Type Description
System.Collections.Generic.IEnumerable<System.Int32>
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