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Class DualGridVoxelMeshPlaceholderTiles

Holds a single tile game object for each marching cube configuration.

This is intended to be used by user-code when creating level editors.

Inheritance
System.Object
DualGridVoxelMeshPlaceholderTiles
Namespace: CarbideFunction.Wildtile
Syntax
public class DualGridVoxelMeshPlaceholderTiles : ScriptableObject

Fields

tilesName

The name of the tiles property. This is intended to be used to serialize within Unity.

Declaration
public const string tilesName = "tiles"
Field Value
Type Description
System.String

Methods

GetMeshObjectForCubeConfig(Int32)

Return the prefab for the marching cube cubeConfig

Declaration
public GameObject GetMeshObjectForCubeConfig(int cubeConfig)
Parameters
Type Name Description
System.Int32 cubeConfig
Returns
Type Description
GameObject
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