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Enum GridPlacer.GenerateOnStartUp

Setting for whether a GridPlacer component should place modules when the component starts up (e.g. when Unity opens a scene containing a GridPlacer)

Namespace: CarbideFunction.Wildtile
Syntax
public enum GenerateOnStartUp

Fields

Name Description
Always

Whenever Unity loads a GridPlacer, the GridPlacer will place modules in the tilemap.

EditorOnly

When Unity loads a GridPlacer in edit-mode only, the GridPlacer will place modules in the tilemap. GridPlacer will not automatically place modules when loaded in game.

Use GenerateNow(Boolean) or GenerateOverTime(GridPlacer.OnGenerationComplete) to make GridPlacer place modules.

Never

GridPlacer will never automatically place modules when loaded in game.

Use GenerateNow(Boolean) or GenerateOverTime(GridPlacer.OnGenerationComplete) to make GridPlacer place modules.

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