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Class TilesetToWaveFunctionCollapser

Tileset extension methods to create a WaveFunctionCollapser.

Inheritance
System.Object
TilesetToWaveFunctionCollapser
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: CarbideFunction.Wildtile
Syntax
public static class TilesetToWaveFunctionCollapser

Methods

CreateWaveFunctionCollapser(Tileset, Int32)

Create a WaveFunctionCollapser from this Tileset. Changing the seed may change the

Declaration
public static WaveFunctionCollapser CreateWaveFunctionCollapser(this Tileset tileset, int seed)
Parameters
Type Name Description
Tileset tileset

The collapser will use this Tileset's modules when placing modules for a voxel grid.

System.Int32 seed

If there are random choices when collapsing, changing the seed may change which choice is picked.

Returns
Type Description
WaveFunctionCollapser
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