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    Enum GridPlacer.GenerateOnStartUp

    Setting for whether a GridPlacer component should place modules when the component starts up (e.g. when Unity opens a scene containing a GridPlacer)

    Namespace: CarbideFunction.Wildtile
    Syntax
    public enum GenerateOnStartUp

    Fields

    Name Description
    Always

    Whenever Unity loads a GridPlacer, the GridPlacer will place modules in the tilemap.

    EditorOnly

    When Unity loads a GridPlacer in edit-mode only, the GridPlacer will place modules in the tilemap. GridPlacer will not automatically place modules when loaded in game.

    Use GenerateNow(Boolean) or GenerateOverTime(GridPlacer.OnGenerationComplete) to make GridPlacer place modules.

    Never

    GridPlacer will never automatically place modules when loaded in game.

    Use GenerateNow(Boolean) or GenerateOverTime(GridPlacer.OnGenerationComplete) to make GridPlacer place modules.

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