Enum GridPlacer.GenerateOnStartUp
Setting for whether a GridPlacer component should place modules when the component starts up (e.g. when Unity opens a scene containing a GridPlacer)
Namespace: CarbideFunction.Wildtile
Syntax
public enum GenerateOnStartUp
Fields
Name | Description |
---|---|
Always | Whenever Unity loads a GridPlacer, the GridPlacer will place modules in the tilemap. |
EditorOnly | When Unity loads a GridPlacer in edit-mode only, the GridPlacer will place modules in the tilemap. GridPlacer will not automatically place modules when loaded in game. Use GenerateNow(Boolean) or GenerateOverTime(GridPlacer.OnGenerationComplete) to make GridPlacer place modules. |
Never | GridPlacer will never automatically place modules when loaded in game. Use GenerateNow(Boolean) or GenerateOverTime(GridPlacer.OnGenerationComplete) to make GridPlacer place modules. |