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    Class TilesetToWaveFunctionCollapser

    Tileset extension methods to create a WaveFunctionCollapser.

    Inheritance
    System.Object
    TilesetToWaveFunctionCollapser
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: CarbideFunction.Wildtile
    Syntax
    public static class TilesetToWaveFunctionCollapser

    Methods

    CreateWaveFunctionCollapser(Tileset, Int32)

    Create a WaveFunctionCollapser from this Tileset. Changing the seed may change the

    Declaration
    public static WaveFunctionCollapser CreateWaveFunctionCollapser(this Tileset tileset, int seed)
    Parameters
    Type Name Description
    Tileset tileset

    The collapser will use this Tileset's modules when placing modules for a voxel grid.

    System.Int32 seed

    If there are random choices when collapsing, changing the seed may change which choice is picked.

    Returns
    Type Description
    WaveFunctionCollapser
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