Struct NormalWarper.WarpPoint
Captured warp at a point within the cube. This can be used to calculate the actual warped normal.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: CarbideFunction.Wildtile
Syntax
public struct WarpPoint
Methods
WarpNormal(Vector3)
Convert a tile-space normal into a world-space normal
Declaration
public Vector3 WarpNormal(Vector3 originalNormal)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | originalNormal |
Returns
Type | Description |
---|---|
Vector3 |