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    Struct NormalWarper.WarpPoint

    Captured warp at a point within the cube. This can be used to calculate the actual warped normal.

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    Namespace: CarbideFunction.Wildtile
    Syntax
    public struct WarpPoint

    Methods

    WarpNormal(Vector3)

    Convert a tile-space normal into a world-space normal

    Declaration
    public Vector3 WarpNormal(Vector3 originalNormal)
    Parameters
    Type Name Description
    Vector3 originalNormal
    Returns
    Type Description
    Vector3
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