Class TilesetToWaveFunctionCollapser
Tileset extension methods to create a WaveFunctionCollapser.
Inheritance
System.Object
TilesetToWaveFunctionCollapser
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: CarbideFunction.Wildtile
Syntax
public static class TilesetToWaveFunctionCollapser
Methods
CreateWaveFunctionCollapser(Tileset, Int32)
Create a WaveFunctionCollapser from this Tileset. Changing the seed may change the
Declaration
public static WaveFunctionCollapser CreateWaveFunctionCollapser(this Tileset tileset, int seed)
Parameters
Type | Name | Description |
---|---|---|
Tileset | tileset | The collapser will use this Tileset's modules when placing modules for a voxel grid. |
System.Int32 | seed | If there are random choices when collapsing, changing the seed may change which choice is picked. |
Returns
Type | Description |
---|---|
WaveFunctionCollapser |